Resident Evil Revelations

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•: August 31, 2017 •: August 29, 2017 •: August 29, 2017 Nintendo Switch November 28, 2017 Mode(s), Resident Evil: Revelations is a developed by and originally released for the handheld game console in 2012. Set between the titles and, the game follows agents and as they try to stop a organization from infecting the Earth's oceans with a. The game features a mode where the player must complete a series of episodes that involve solving and defeating enemies, and a mode where players may fight their way through altered single-player scenarios.

Resident Evil: Revelations is a survival horror game where the player controls the on-screen character from a third-person perspective to interact with the. The fear that was originally brought to players in Resident Evil Revelations returns redefined for PlayStation 4 and Xbox One complete with high quality HD visuals, enhanced lighting effects and an immersive sound experience. Resident Evil Revelations 2game was made available for the public on 24th February 2015.It is the 10th installment of the renowned Resident Evil series. Resident Evil Revelations 2 has seena comeback of the most loved one character Claire Redfield. IGN's Resident Evil Revelations 2 complete strategy guide and walkthrough will lead you through every step of Resident Evil Revelations 2 from the title screen to the final credits, including.

Revelations emphasizes survival, evasion, and exploration over fast-paced combat by providing the player with limited ammunition, health, and movement speed. It was designed to bring back the content and horror of the series' roots, while at the same time trying to modernize the gameplay. Revelations was also the first game to support the Nintendo 3DS outside Japan. The game was a moderate commercial success and received generally positive reviews from video game publications. Several critics praised its graphics, sound effects, and horror setting, but some criticized its inconsistent gameplay between scenarios. A (HD) version was released for,,, and in 2013, and for,, and in 2017.

This version does not support the of the Nintendo 3DS but features upgraded graphics and other minor changes. Across all platforms, the HD version sold more than two million copies worldwide but received less critical praise than the Nintendo 3DS version. A sequel,, was released in 2015. A cruise ship was chosen as the main setting of the game due to its claustrophobic corridors and isolation in the middle of the ocean. This depicts the protagonist navigating the ship's corridors. Revelations was developed by and directed by Koshi Nakanishi, who previously worked as a game designer for Resident Evil 5.

Revelations

The game was developed simultaneously with and the people who worked on the game were not involved with the development of. The development team chose to develop the game for the because they felt that its could produce a 'tense, scary experience with a realistic atmosphere that could make players feel like there could be something lurking around every corner.' The developers decided to give the game an episodic structure with short and varied chapters to make it suitable for playing on a. The Raid mode was designed so that players could 'bring the game to their friend's house and enjoy it with friends face to face, as they talk.'

Revelations

Resident Evil Revelations Switch

The developer's main goal was to bring back the content and horror of the series' roots, while at the same time trying to modernize the gameplay. A cruise ship was chosen as the main setting of the game because it could provide claustrophobic corridors and make the player helpless in the middle of the ocean. The ship's main hall was inspired by the opera house in Paris.

Resident Evil Revelations

To increase the horror aspect of the game, enemies were designed to moan and emit terrifying sounds even before being spotted by the player. Nakanishi remarked that this mechanic allows players to determine which enemies are coming for them from their sound alone.